AI Insights · Timothy · January 2022
Top 5 Racing Games on Android in Ukraine: Q4 2021
Discover the performance trends of the top 5 racing games on Android in Ukraine during Q4 2021, including weekly downloads, active users, and revenue insights.
Throughout the fourth quarter of 2021, the top 5 racing games on the Android platform in Ukraine showed varied performance trends in terms of weekly downloads, active users, and revenue. Below, we break down the performance of each game based on data from Sensor Tower.
Race Master 3D - Car Racing from SayGames Ltd experienced fluctuations in weekly downloads, starting the quarter with 51.7K and peaking at 83.3K in the week of October 4. By the end of December, downloads had decreased to approximately 46.7K. Weekly active users saw an initial increase from 104.3K to a peak of 151.6K in mid-October but then declined, ending the quarter at 124.8K. Revenue remained minimal throughout the quarter, with a notable spike to $265 in the final week of December.
Bridge Race by Supersonic Studios LTD had a significant rise in weekly downloads, reaching 31.7K in the week of October 25. However, downloads decreased to around 13.5K by the end of December. Active users followed a similar trend, peaking at 43.1K in early November and then dropping to 31K by the end of the quarter.
Shape-shifting from Sixcube saw relatively consistent weekly downloads, starting at 13K and ending at 16.2K. Active users also showed a steady increase, beginning the quarter at 28.2K and concluding at 35.9K. Despite the stable user engagement, the game did not generate any revenue during this period.
aquapark.io by VOODOO maintained a solid user base, with weekly active users fluctuating between 102.6K and 160.6K. Downloads were relatively stable, reaching a peak of 20.3K in mid-November before settling at 14.2K in the last week of December. No revenue was recorded for this game during the quarter.
Muscle Race 3D from GOODROID, Inc. experienced a notable increase in both downloads and active users towards the end of the quarter. Weekly downloads surged from 5.3K at the beginning of October to 28.4K by the end of December. Similarly, active users grew from 9.8K to 45K over the same period. Revenue data was not available for this game.
For more detailed insights and trends, visit Sensor Tower.